‘Meryll wants a Cookie’ is an isometric point-and-click game in which the player controls a small girl named Meryll. She wants to have a cookie but there is a problem: she’s been a – as her mother would explain it to other parents – ‘morally challenged’ girl, and thus the cookiejar has been placed outside of her reach. The player’s goal is to get one – any way they can. And there are at least 13 different ways to do so.
Meryll wants a Cookie was nominated at A Maze 2018. Play it here.
My contributions to ‘Meryll’ were the following:
- Interaction design
- Gameplay design
- Animations and Audio